Posted in

Dungeon Lurker coming to PC in Q1 2027 with over 30 levels and real-time combat

13AM Games reveals Dungeon Lurker for PC

13AM Games, the studio behind Dawn of the Monsters, has announced Dungeon Lurker, a retro roguelike action game headed to PC via Steam in Q1 2027.

The game leans into old-school dungeon crawling with a darker edge. According to its Steam description, players will fight through a cursed dungeon while uncovering a sinister connection to the protagonist’s past.

The trailers HIT!

13AM Games has released both an announcement trailer and a gameplay trailer. The studio also points readers to the game’s official website for more information.

What Dungeon Lurker is about

The official overview describes Dungeon Lurker as a retro action roguelike with dark horror elements and brutal combat. The announcement also promises a journey deep into the dungeon, where players will face enemies such as ghouls, goblins and werewolves.

13AM Games says the game mixes real-time action with exploration, hidden paths and collectible items. Players will also return to the surface to improve their gear and abilities.

Key features listed on Steam

  • Mind-boggling 3D graphics and 256 colors powered by the Eclipse 32-bit processor
  • Over 30 unique levels to conquer
  • Real-time combat against ghouls, goblins and werewolves
  • Spells and potions to unlock and use
  • Hidden secrets, unlockable paths and items to collect
  • Equipment, spells and charms that can be upgraded on the surface
  • A game manual that apparently includes more secrets than expected
  • A final showdown with the DARKLORD

Why it may appeal to retro game fans

Dungeon Lurker looks designed for players who enjoy modern roguelike structure wrapped in a deliberately old-fashioned presentation. The Steam page emphasizes a pixel-era look, but with contemporary real-time action and progression systems.

That combination could make it an easy watch for fans of dungeon crawlers, especially those interested in games that blend nostalgia, challenge and discovery.

Alan Card is an IT business consultant, cybersecurity professional, and lifelong gamer. His experience spans enterprise security engineering, IT analysis, compliance, automation, and business systems strategy, including roles supporting major retail and technology environments such as JCPenney. With a background in Business Computer Information Systems from the University of North Texas and active involvement in ISACA, he brings a practical, business-focused perspective to technology and cybersecurity.

Outside of his professional work, Alan is a longtime gaming enthusiast with a particular passion for MMORPGs and Dungeons & Dragons. His decades of experience in gaming communities provides insight into digital culture, online collaboration, and the intersection of technology, entertainment, and community building.