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Star Wars Eclipse Is Still in Development, Quantic Dream Says After Recent Strikes

We have been hearing versions of the same question about Star Wars Eclipse for years now: is this thing actually moving, or is it just sitting in the limbo pile with a dozen other ambitious licensed games?

Quantic Dream’s latest answer is that development is still continuing as planned, even after recent strikes, layoffs tied to the closure of Spellcasters Chronicles, and fresh noise around the project’s progress. That matters, but we should keep the scale in view: this is still a game announced with a cinematic trailer in December 2021, not one we have seen running in a public gameplay demo.

What Quantic Dream is saying now

A studio spokesperson said development of Star Wars Eclipse is continuing as planned, with the team’s full commitment and the resources needed to finish the project. The same statement said the closure of Spellcasters Chronicles does not affect the game’s development.

The spokesperson also said the studio’s priority is to support employees affected by the restructuring process and declined to comment further while that process is ongoing. That is a careful corporate answer, and honestly, it is about as much as we were ever likely to get while jobs and restructuring are still in motion.

We do not have to squint very hard to see why this announcement lands with a raised eyebrow instead of a victory lap. The game was first announced at The Game Awards in December 2021 as a High Republic-era Star Wars project, and reports soon followed that it was still several years away from release. By now, we have seen plenty of concrete sci-fi updates elsewhere, from Star Trek Voyager gameplay breakdowns to actual dated Star Wars crossover news, which makes the Eclipse silence feel louder than the studio probably wants.

Other claims suggested the project had been in development for about 18 months at the time and still did not have a playable build. Quantic Dream later pushed back on delay talk by pointing out that it had never announced a release date, which is true in the most literal sense and only helps so much when a game has spent this long in public purgatory. No platform list, no release window, no gameplay slice, and no proper systems breakdown is a rough place to be more than four years after the reveal.

What the recent layoffs and strike add to the picture

The latest tension at the studio centers on layoffs and a strike aimed at stopping the firing of 115 employees after the shutdown of Spellcasters Chronicles. Workers said the action was meant to help protect Star Wars Eclipse, while the studio’s public message has been that the game itself is unaffected.

That is the split we are left with for now. Management says the project is intact. Employees are clearly worried enough to strike. Those two things can both be true, but they do not tell us much about how far along the game really is, and any of us who have followed big licensed projects know that “still staffed” and “nearly ready” are very different sentences.

Where the project stands in the broader context

For a game like this, “still in development” is the bare minimum, not a reassuring update. Licensed projects from major publishers often need long development cycles, but the problem here is not just time. It is the combination of time, shifting studio conditions, and the repeated suggestion that the project has spent a lot of its life trying to find stable footing.

Quantic Dream has also been linked to the idea that Spellcasters Chronicles would help fund Star Wars Eclipse, so the closure of that project raises a fair question about how the studio is managing the wider slate. The studio has not said anything publicly about a change to that plan in this statement. NetEase’s 2022 acquisition of Quantic Dream should, in theory, give the studio more backing than it had in its fully independent years, but funding only solves part of the puzzle if the schedule, staffing, or creative pipeline is still unsettled.

What we can and cannot take from this update

  • Confirmed: Quantic Dream says Star Wars Eclipse is still being developed.
  • Confirmed: The studio says the closure of Spellcasters Chronicles does not change that.
  • Confirmed: Employees have recently struck over layoffs tied to the restructuring process.
  • Not confirmed: how far along the game is, whether a playable build exists now, which platforms it is targeting, or when we should expect a release window.

That last part matters most. A project can continue while still being very far from ready, and the history around Star Wars Eclipse suggests we should be careful not to read “continuing as planned” as anything more specific than it is. Quantic Dream’s last internally developed full-scale narrative game was Detroit: Become Human back in 2018, so we are not just waiting on a Star Wars date here, we are waiting to see what this studio’s next major production model actually looks like.

So for now, we file this under progress, not proof. The game is still alive, at least by the studio’s own account, but we are nowhere near the point where anyone should start penciling it into a release calendar. We will believe the real momentum when we see it, and not a minute before.

Ethan Russo is a tech creator and gamer who covers everything from PC hardware to emerging tech startups. He enjoys coding, streaming games, and chatting with his community about all things tech. Outside of tech, you’ll find him at live concerts, cooking new recipes, or traveling.