A new gameplay mechanics deep dive trailer for Star Trek: Voyager – Across the Unknown is now live, offering a closer look at how players will rebuild, manage, and customize the iconic U.S.S. Voyager throughout the game.
Released by developer gameXcite, the trailer focuses on the title’s building and management systems, which play a central role in both gameplay progression and narrative outcomes. Rather than serving as a static hub, the U.S.S. Voyager evolves over time, with player-driven reconstruction and internal management shaping how the story unfolds.
According to the trailer, ship rebuilding goes beyond visual upgrades. Decisions about how Voyager is repaired, configured, and expanded directly affect gameplay styles, available options, and branching narrative paths. Internal systems management and customization choices influence crew efficiency, strategic approaches, and the kinds of scenarios players encounter as they journey through the Delta Quadrant.
Star Trek: Voyager – Across the Unknown blends exploration, resource and ship management, roguelite elements, and choice-driven storytelling. Each playthrough is designed to feel distinct, with the Voyager itself becoming a different version of the legendary starship depending on the captain’s decisions. These “what-if” scenarios allow players to reimagine key moments and outcomes inspired by the original Star Trek: Voyager series.
Set deep in the unexplored reaches of the Delta Quadrant, the game puts players in command of the U.S.S. Voyager as it attempts to find its way back to Earth. Over the course of the journey, players will traverse 12 large sectors, manage ship systems and crew dynamics, engage in diplomacy, and face difficult moral decisions. Familiar characters return, but their fates are not fixed, with choices reshaping relationships and story developments across multiple runs.
The newly released trailer emphasizes how player agency sits at the core of the experience. Every major decision—whether related to ship configuration, resource allocation, or crew management—can have long-term consequences, encouraging experimentation and replayability.
Star Trek: Voyager – Across the Unknown is developed by gameXcite and published by Daedalic Entertainment. The game is scheduled to launch on February 18 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
Additional details about the game can be found on the official website at stvatu.com. The newly released gameplay mechanics deep dive trailer is available to watch now on YouTube.

