Crytek: Crysis 2 PS3 Demo Based on Code Just Prior to Submission
A developer working for Crytek has stated that the Crysis 2 PS3 demo is based on the shooter’s code that was just prior to submission; whereas the current Xbox 360 demo is based on the code that Crytek used for the first demo of the game that was previously released on Microsoft’s platform.
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Speaking during an interview, an employee working for Crysis 2′s development team was in a long discussion with an interviewee whilst playing the multiplayer demo for Crysis 2 on Xbox 360. In it, the UK-based developer revealed after being asked why the PS3 version of the demo was released so late:
Frankly, it was due to the timing of the certification. We did a previous 360 demo, but there was some issues with it. This is actually a patch, effectively on the previous 360 demo.
He continued to talk about the PS3 demo of Crysis 2:
The PS3 version was the version that was set up… effectively, the PS3 demo is based on the code just prior to submission. Whereas the 360 demo is based on the code that we’ve used for the first demo. So, it’s complicated and messy but essentially it’s all due to when things were entering certification.
Crysis 2 is currently scheduled for a release on March 22nd and March 25th for Europe.
Get the rest of the comments from the developer via the interview through here.